
524.1K
Downloads
257
Episodes
The games we love reveal something true about who we are, and about the world that made them. They Create Worlds is a podcast about the people, technology, and forces that built the video game industry.
Through video game history, the show looks at how culture, business, and technology shaped what we play, tracing the choices and circumstances that led to the games so many people around the world enjoy.
Each episode digs into where games came from, who made them, and why they were made the way they were. Business decisions, technological shifts, and creative choices all shaped what ended up on screen, and the show covers all of it together, not just one piece in isolation.
Hosted by Alex Smith and Jeffrey Daum, They Create Worlds grew out of long conversations about the strange corners of the industry and the patterns that only show up when you look across companies, platforms, and decades. That conversational feel remains, built on careful research, clear structure and editing that makes even the deepest topics easy to listen to.
History turns out to be less settled than it looks. New documents surface, memories conflict, and the clean stories about why things happened the way they did rarely survive contact with the evidence. The show digs into all of that, following the creative and business forces that pushed and pulled on each other, and uncovering the human stories that lie beneath the games so many people around the world enjoy.
New episodes are released twice a month.
The games we love reveal something true about who we are, and about the world that made them. They Create Worlds is a podcast about the people, technology, and forces that built the video game industry.
Through video game history, the show looks at how culture, business, and technology shaped what we play, tracing the choices and circumstances that led to the games so many people around the world enjoy.
Each episode digs into where games came from, who made them, and why they were made the way they were. Business decisions, technological shifts, and creative choices all shaped what ended up on screen, and the show covers all of it together, not just one piece in isolation.
Hosted by Alex Smith and Jeffrey Daum, They Create Worlds grew out of long conversations about the strange corners of the industry and the patterns that only show up when you look across companies, platforms, and decades. That conversational feel remains, built on careful research, clear structure and editing that makes even the deepest topics easy to listen to.
History turns out to be less settled than it looks. New documents surface, memories conflict, and the clean stories about why things happened the way they did rarely survive contact with the evidence. The show digs into all of that, following the creative and business forces that pushed and pulled on each other, and uncovering the human stories that lie beneath the games so many people around the world enjoy.
New episodes are released twice a month.
Episodes

Tuesday Mar 15, 2022
Computer Space
Tuesday Mar 15, 2022
Tuesday Mar 15, 2022
TCW Podcast Episode 158 - Computer Space
Computer space is a game steeped in mystery and myth. The game is a reimagining of Space War. Developed through a partnership between Nutting Associates and Syzygy, Computer Space went on to have modest success. The game is viewed as having little to no impact. In this episode, we explore how Computer Space had much more influence. The game had a lot of tangible impact with the expansion of Aladdin's Castle. Computer Space also had a great run in Ithaca, NY. Furthermore, it had the first radio advertisement for an arcade video game!
TCW 022 - The Galaxy Game: http://podcast.theycreateworlds.com/e/the-galaxy-game/
WORLDLY WEDNESDAYS: A TIMELINE OF COMPUTER SPACE: https://videogamehistorian.wordpress.com/2021/05/12/worldly-wednesdays-a-timeline-of-computer-space/
TCW 044 - Founding, Syzygy to Atari: http://podcast.theycreateworlds.com/e/founding-syzygy-to-atari/
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/2021/11/29/why-computer-space-was-a-success/
TCW 084 - Time Shared: http://podcast.theycreateworlds.com/e/time-shared/
TCW 034 - The Nutting Associates: http://podcast.theycreateworlds.com/e/the-nutting-associates/
Computer Space Cabinet: https://en.wikipedia.org/wiki/Computer_Space#/media/File:Nutting_ComputerSpace-Blue.JPG
Video of Computer Space: https://www.youtube.com/watch?v=3D9_icmvQvc
Computer Space Gameplay: https://www.youtube.com/watch?v=b3BQsCCwo8w
New episodes on the 1st and 15th of every month!
TCW Email: feedback@theycreateworlds.com
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book is available for preorder and should be released through CRC Press in December 2019: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download:http://joshwoodward.com/song/AirplaneMode
Outro Music: RolemMusic - Bacterial Love - http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

No comments yet. Be the first to say something!