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The games we love reveal something true about who we are, and about the world that made them. They Create Worlds is a podcast about the people, technology, and forces that built the video game industry.
Through video game history, the show looks at how culture, business, and technology shaped what we play, tracing the choices and circumstances that led to the games so many people around the world enjoy.
Each episode digs into where games came from, who made them, and why they were made the way they were. Business decisions, technological shifts, and creative choices all shaped what ended up on screen, and the show covers all of it together, not just one piece in isolation.
Hosted by Alex Smith and Jeffrey Daum, They Create Worlds grew out of long conversations about the strange corners of the industry and the patterns that only show up when you look across companies, platforms, and decades. That conversational feel remains, built on careful research, clear structure and editing that makes even the deepest topics easy to listen to.
History turns out to be less settled than it looks. New documents surface, memories conflict, and the clean stories about why things happened the way they did rarely survive contact with the evidence. The show digs into all of that, following the creative and business forces that pushed and pulled on each other, and uncovering the human stories that lie beneath the games so many people around the world enjoy.
New episodes are released twice a month.
The games we love reveal something true about who we are, and about the world that made them. They Create Worlds is a podcast about the people, technology, and forces that built the video game industry.
Through video game history, the show looks at how culture, business, and technology shaped what we play, tracing the choices and circumstances that led to the games so many people around the world enjoy.
Each episode digs into where games came from, who made them, and why they were made the way they were. Business decisions, technological shifts, and creative choices all shaped what ended up on screen, and the show covers all of it together, not just one piece in isolation.
Hosted by Alex Smith and Jeffrey Daum, They Create Worlds grew out of long conversations about the strange corners of the industry and the patterns that only show up when you look across companies, platforms, and decades. That conversational feel remains, built on careful research, clear structure and editing that makes even the deepest topics easy to listen to.
History turns out to be less settled than it looks. New documents surface, memories conflict, and the clean stories about why things happened the way they did rarely survive contact with the evidence. The show digs into all of that, following the creative and business forces that pushed and pulled on each other, and uncovering the human stories that lie beneath the games so many people around the world enjoy.
New episodes are released twice a month.
Episodes

Monday Mar 15, 2021
Famicom
Monday Mar 15, 2021
Monday Mar 15, 2021
TCW Podcast Episode 134 - Famicom
We look at the Family Computer, or the Famicom's development. The state Nintendo was in before they entered into home dedicated consoled, and then explored programable consoles. We look at how the console was developed with the main focus being on cost and quality. The reason behind the use of the MOS 6502 chipset, sourcing ROM chips, and bringing it together into the red package that many love to this day. This is part one of a two part look at the Famicom in Japan!
TCW 037 - Nintendo and Gunpei Yokoi: http://podcast.theycreateworlds.com/e/nintendo-and-gunpei-yokoi/
TCW 067 - The Birth of the Japanese Consoles: http://podcast.theycreateworlds.com/e/the-birth-of-the-japanese-consoles/
OPEC Oil Embargo 1973 NBC Nightly News: https://www.youtube.com/watch?v=VCLRlVxOH-Q
Wild Gunman Back to the Future 2: https://www.youtube.com/watch?v=KMy1zO8m8sM
Wild Gunman Arcade 1974: https://www.youtube.com/watch?v=GToJgyymvFs
A Critical Hit! Wild Gunman: https://www.acriticalhit.com/wild-gunman-74-the-forgotten-first-fmv-game/
Before Mario Blog: http://blog.beforemario.com/
TCW 027 - The Magnavox Patent Lawsuits: http://podcast.theycreateworlds.com/e/the-magnavox-patent-lawsuits-friday-september-16-2016-1003-am/
Nintendo Color 15: https://www.youtube.com/watch?v=LGCUhmrz7MQ
New episodes on the 1st and 15th of every month!
TCW Email: feedback@theycreateworlds.com
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book is available for preorder and should be released through CRC Press in December 2019: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download:http://joshwoodward.com/song/AirplaneMode
Outro Music: RolemMusic - Bacterial Love - http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

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