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The games we love reveal something true about who we are, and about the world that made them. They Create Worlds is a podcast about the people, technology, and forces that built the video game industry.
Through video game history, the show looks at how culture, business, and technology shaped what we play, tracing the choices and circumstances that led to the games so many people around the world enjoy.
Each episode digs into where games came from, who made them, and why they were made the way they were. Business decisions, technological shifts, and creative choices all shaped what ended up on screen, and the show covers all of it together, not just one piece in isolation.
Hosted by Alex Smith and Jeffrey Daum, They Create Worlds grew out of long conversations about the strange corners of the industry and the patterns that only show up when you look across companies, platforms, and decades. That conversational feel remains, built on careful research, clear structure and editing that makes even the deepest topics easy to listen to.
History turns out to be less settled than it looks. New documents surface, memories conflict, and the clean stories about why things happened the way they did rarely survive contact with the evidence. The show digs into all of that, following the creative and business forces that pushed and pulled on each other, and uncovering the human stories that lie beneath the games so many people around the world enjoy.
New episodes are released twice a month.
The games we love reveal something true about who we are, and about the world that made them. They Create Worlds is a podcast about the people, technology, and forces that built the video game industry.
Through video game history, the show looks at how culture, business, and technology shaped what we play, tracing the choices and circumstances that led to the games so many people around the world enjoy.
Each episode digs into where games came from, who made them, and why they were made the way they were. Business decisions, technological shifts, and creative choices all shaped what ended up on screen, and the show covers all of it together, not just one piece in isolation.
Hosted by Alex Smith and Jeffrey Daum, They Create Worlds grew out of long conversations about the strange corners of the industry and the patterns that only show up when you look across companies, platforms, and decades. That conversational feel remains, built on careful research, clear structure and editing that makes even the deepest topics easy to listen to.
History turns out to be less settled than it looks. New documents surface, memories conflict, and the clean stories about why things happened the way they did rarely survive contact with the evidence. The show digs into all of that, following the creative and business forces that pushed and pulled on each other, and uncovering the human stories that lie beneath the games so many people around the world enjoy.
New episodes are released twice a month.
Episodes

Friday Oct 01, 2021
Others in the Field Too
Friday Oct 01, 2021
Friday Oct 01, 2021
TCW Podcast Episode 147 - Others in the Field Too
We look at the contributions of other in the field chronicling video game history, and trying to write perspectives on what we know at the time. To start we look at Gaming Alexandria which has become one of the major communities dedicated to preserving video game history, and has many contributors who work on a myriad of projects. We look at the work Ethan has put in between court cases, blogging, and as a consultant on "Arcade Dreams". We look at the work done by Kate Willært of "A Critical Hit!" Her work consists of blogs, videos, and twitter threads! She did fantastic research into the first Easter Egg in video games, women characters in games, and if working on more interesting projects. Finally we look at academia, and what they are doing in relation to Video Game History!
Gaming Alexandria: https://www.gamingalexandria.com/wp/
Gaming Alexandria Discord: https://discord.gg/cF7c7Jd
Video Game Legal Documents: https://archive.org/details/videogamelawsuits
Norm The Gaming Historian: https://www.youtube.com/c/gaminghistorian
History of Donkey Kong - Gaming Historian: https://www.youtube.com/watch?v=iraLfEz0tJo
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
A Breakout Story: https://thehistoryofhowweplay.wordpress.com/2018/12/29/a-breakout-story/
Who Created Periscope?: https://thehistoryofhowweplay.wordpress.com/2017/06/16/who-created-periscope/
Arcade Dreams: https://arcadedocumentary.com/
Atari Archive: https://www.youtube.com/c/AtariArchive
A Critical Hit!: https://www.acriticalhit.com/
A Critical Hit! YouTube: https://www.youtube.com/channel/UCPqeWdb-LGtPXeVXNoh-iqA
A Critical Hit! Twitter: https://twitter.com/katewillaert
Stanford: https://web.stanford.edu/group/htgg/cgi-bin/drupal/
The Strong National Museum of Play: https://www.museumofplay.org/
Video Game Pioneers Oral History Collection: https://sova.si.edu/record/NMAH.AC.1498
New episodes on the 1st and 15th of every month!
TCW Email: feedback@theycreateworlds.com
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book is available for preorder and should be released through CRC Press in December 2019: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download:http://joshwoodward.com/song/AirplaneMode
Outro Music: RolemMusic - Bacterial Love - http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

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