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The games we love reveal something true about who we are, and about the world that made them. They Create Worlds is a podcast about the people, technology, and forces that built the video game industry.
Through video game history, the show looks at how culture, business, and technology shaped what we play, tracing the choices and circumstances that led to the games so many people around the world enjoy.
Each episode digs into where games came from, who made them, and why they were made the way they were. Business decisions, technological shifts, and creative choices all shaped what ended up on screen, and the show covers all of it together, not just one piece in isolation.
Hosted by Alex Smith and Jeffrey Daum, They Create Worlds grew out of long conversations about the strange corners of the industry and the patterns that only show up when you look across companies, platforms, and decades. That conversational feel remains, built on careful research, clear structure and editing that makes even the deepest topics easy to listen to.
History turns out to be less settled than it looks. New documents surface, memories conflict, and the clean stories about why things happened the way they did rarely survive contact with the evidence. The show digs into all of that, following the creative and business forces that pushed and pulled on each other, and uncovering the human stories that lie beneath the games so many people around the world enjoy.
New episodes are released twice a month.
The games we love reveal something true about who we are, and about the world that made them. They Create Worlds is a podcast about the people, technology, and forces that built the video game industry.
Through video game history, the show looks at how culture, business, and technology shaped what we play, tracing the choices and circumstances that led to the games so many people around the world enjoy.
Each episode digs into where games came from, who made them, and why they were made the way they were. Business decisions, technological shifts, and creative choices all shaped what ended up on screen, and the show covers all of it together, not just one piece in isolation.
Hosted by Alex Smith and Jeffrey Daum, They Create Worlds grew out of long conversations about the strange corners of the industry and the patterns that only show up when you look across companies, platforms, and decades. That conversational feel remains, built on careful research, clear structure and editing that makes even the deepest topics easy to listen to.
History turns out to be less settled than it looks. New documents surface, memories conflict, and the clean stories about why things happened the way they did rarely survive contact with the evidence. The show digs into all of that, following the creative and business forces that pushed and pulled on each other, and uncovering the human stories that lie beneath the games so many people around the world enjoy.
New episodes are released twice a month.
Episodes

Friday Apr 15, 2022
The 100,000 Part 1
Friday Apr 15, 2022
Friday Apr 15, 2022
TCW Podcast Episode 160 - The 100,000 Part 1
We want to thank everyone for helping us to reach 100,000 downloads of the podcast! We started in September 2015 and are amazed at the love & support we have received. To celebrate, we are looking at the list of the SPA's highest sellers of computer software in the 1980s. We start off in part one looking at the three 500k sellers and then move on to the 250k sellers. We get a view of the computer software market during this time, and have a little fun too!
Kent Brockman Welcoming out Insect Overlords: https://www.youtube.com/watch?v=W4jWAwUb63c
TCW 028 - Picking up the Pieces: The US Arcade Industry After the Crash: http://podcast.theycreateworlds.com/e/picking-up-the-pieces-the-us-arcade-industry-after-the-crash/
TCW 041 - Beating Them All Up: http://podcast.theycreateworlds.com/e/beating-them-all-up/
The Print Shop: https://www.youtube.com/watch?v=BxL7-XLGfDg
TCW 071 -A Story of Brøderbund!: http://podcast.theycreateworlds.com/e/a-story-of%c2%a0br%c3%b8derbund/
TCW 061 - Where in the Game is Carmen Sandiego?: http://podcast.theycreateworlds.com/e/where-in-the-game-is-carmen-sandiego/
TCW 094 - Epyx not Epic: http://podcast.theycreateworlds.com/e/epyx-not-epic/
TCW 058 - EA Sports: It's in the Game!: http://podcast.theycreateworlds.com/e/ea-sports-its-in-the-game/
C64 Jingle Disk: https://www.youtube.com/watch?v=9q8spzHvY1Q
CGA Jingle Disk: https://www.youtube.com/watch?v=gBOBhZXAXNU
TCW 006 - The Early History of Electronic Arts: http://podcast.theycreateworlds.com/e/the-early-history-of-electronic-arts%c2%a0/
TCW 101 - Infocom: http://podcast.theycreateworlds.com/e/infocom/
Why Where in North Dakota is Carmen Sandiego: https://gamehistory.org/where-in-north-dakota-is-carmen-sandiego/
New episodes on the 1st and 15th of every month!
TCW Email: feedback@theycreateworlds.com
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book is available for preorder and should be released through CRC Press in December 2019: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download:http://joshwoodward.com/song/AirplaneMode
Outro Music: RolemMusic - Bacterial Love - http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

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