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The games we love reveal something true about who we are, and about the world that made them. They Create Worlds is a podcast about the people, technology, and forces that built the video game industry.
Through video game history, the show looks at how culture, business, and technology shaped what we play, tracing the choices and circumstances that led to the games so many people around the world enjoy.
Each episode digs into where games came from, who made them, and why they were made the way they were. Business decisions, technological shifts, and creative choices all shaped what ended up on screen, and the show covers all of it together, not just one piece in isolation.
Hosted by Alex Smith and Jeffrey Daum, They Create Worlds grew out of long conversations about the strange corners of the industry and the patterns that only show up when you look across companies, platforms, and decades. That conversational feel remains, built on careful research, clear structure and editing that makes even the deepest topics easy to listen to.
History turns out to be less settled than it looks. New documents surface, memories conflict, and the clean stories about why things happened the way they did rarely survive contact with the evidence. The show digs into all of that, following the creative and business forces that pushed and pulled on each other, and uncovering the human stories that lie beneath the games so many people around the world enjoy.
New episodes are released twice a month.
The games we love reveal something true about who we are, and about the world that made them. They Create Worlds is a podcast about the people, technology, and forces that built the video game industry.
Through video game history, the show looks at how culture, business, and technology shaped what we play, tracing the choices and circumstances that led to the games so many people around the world enjoy.
Each episode digs into where games came from, who made them, and why they were made the way they were. Business decisions, technological shifts, and creative choices all shaped what ended up on screen, and the show covers all of it together, not just one piece in isolation.
Hosted by Alex Smith and Jeffrey Daum, They Create Worlds grew out of long conversations about the strange corners of the industry and the patterns that only show up when you look across companies, platforms, and decades. That conversational feel remains, built on careful research, clear structure and editing that makes even the deepest topics easy to listen to.
History turns out to be less settled than it looks. New documents surface, memories conflict, and the clean stories about why things happened the way they did rarely survive contact with the evidence. The show digs into all of that, following the creative and business forces that pushed and pulled on each other, and uncovering the human stories that lie beneath the games so many people around the world enjoy.
New episodes are released twice a month.
Episodes

Tuesday Jun 15, 2021
The Console Market of the 70's and 80's Part 1
Tuesday Jun 15, 2021
Tuesday Jun 15, 2021
TCW Podcast Episode 140 - The Console Market of the 70's and 80's Part 1
We look at the early dedicated hardware systems in the United States. We have talked about many of these companies in the past. However we have not brought the story together at a large scale looking at the influences these companies had on each other, the consumer market in general, and what the market could handle. We see the reasons behind the transition to programable systems as being the logical course for an industry where dedicated hardware had reached a limit. We will continue in part two seeing how the programable systems brought a new shift to the market.
TCW 106 - The Small Voice of Magnavox: http://podcast.theycreateworlds.com/e/the-small-voice-of-magnavox/
The Slide Rule "Bringing 1916 to 2016": https://www.youtube.com/watch?v=CblhxhnSymg
The Odyssey 100: https://www.youtube.com/watch?v=8y03hn64dHY
Pong Console C-100: https://www.youtube.com/watch?v=xCmYgAw6qmI
Sears Tele-Games Pong: https://www.youtube.com/watch?v=GxoBDK-CYww
Craftsman 1976 Commercial: https://www.youtube.com/watch?v=CSqER0JLicE
Exploring the Cincinnati Mills Mall: https://www.youtube.com/watch?v=3sPQcSBMVFc
Exploring the Abandoned Northridge Mall: https://www.youtube.com/watch?v=n67s2r6fVKg
Sear's Catalog Home: https://www.youtube.com/watch?v=3kb24gwnZ18
Sear Houses TV Story: https://www.youtube.com/watch?v=NirU-JSJQPA
TCW 124 - The Visions of Coleco Part 1: http://podcast.theycreateworlds.com/e/the-visions-of-coleco-part-1/
TCW 125 - The Visions of Coleco Part 2: http://podcast.theycreateworlds.com/e/the-visions-of-coleco-part-2/
Rybylith Example: https://www.youtube.com/watch?v=q_zInegHR40
Integrated Circuits History: https://www.youtube.com/watch?v=6-tKOHICqrI
Homemade Chips: https://www.youtube.com/watch?v=Nxz_ENnmgtI
TCW 076 - A Fairchild Story: http://podcast.theycreateworlds.com/e/a-fairchild-story/
New episodes on the 1st and 15th of every month!
TCW Email: feedback@theycreateworlds.com
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book is available for preorder and should be released through CRC Press in December 2019: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download:http://joshwoodward.com/song/AirplaneMode
Outro Music: RolemMusic - Bacterial Love - http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

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