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The games we love reveal something true about who we are, and about the world that made them. They Create Worlds is a podcast about the people, technology, and forces that built the video game industry.
Through video game history, the show looks at how culture, business, and technology shaped what we play, tracing the choices and circumstances that led to the games so many people around the world enjoy.
Each episode digs into where games came from, who made them, and why they were made the way they were. Business decisions, technological shifts, and creative choices all shaped what ended up on screen, and the show covers all of it together, not just one piece in isolation.
Hosted by Alex Smith and Jeffrey Daum, They Create Worlds grew out of long conversations about the strange corners of the industry and the patterns that only show up when you look across companies, platforms, and decades. That conversational feel remains, built on careful research, clear structure and editing that makes even the deepest topics easy to listen to.
History turns out to be less settled than it looks. New documents surface, memories conflict, and the clean stories about why things happened the way they did rarely survive contact with the evidence. The show digs into all of that, following the creative and business forces that pushed and pulled on each other, and uncovering the human stories that lie beneath the games so many people around the world enjoy.
New episodes are released twice a month.
The games we love reveal something true about who we are, and about the world that made them. They Create Worlds is a podcast about the people, technology, and forces that built the video game industry.
Through video game history, the show looks at how culture, business, and technology shaped what we play, tracing the choices and circumstances that led to the games so many people around the world enjoy.
Each episode digs into where games came from, who made them, and why they were made the way they were. Business decisions, technological shifts, and creative choices all shaped what ended up on screen, and the show covers all of it together, not just one piece in isolation.
Hosted by Alex Smith and Jeffrey Daum, They Create Worlds grew out of long conversations about the strange corners of the industry and the patterns that only show up when you look across companies, platforms, and decades. That conversational feel remains, built on careful research, clear structure and editing that makes even the deepest topics easy to listen to.
History turns out to be less settled than it looks. New documents surface, memories conflict, and the clean stories about why things happened the way they did rarely survive contact with the evidence. The show digs into all of that, following the creative and business forces that pushed and pulled on each other, and uncovering the human stories that lie beneath the games so many people around the world enjoy.
New episodes are released twice a month.
Episodes

Friday May 15, 2020
The Wizards of Sir-Tech
Friday May 15, 2020
Friday May 15, 2020
TCW Podcast Episode 114 - The Wizards of Sir-Tech
We look at the company Sir-Tech. Known as "the Wizardry company", and founded by Norman Sirotek and Robert Woodhead. The company was originally founded to market Info Tree, a database program. The shift was made into video games starting with the release of Galactic Attack. With the heavy influences of the games on the PLATO system. Andrew Greenberg and Woodhead would meet, and would start collaboration on what would eventually be Wizardry: Proving Grounds of the Mad Overlord. One of the best produced games at the time, it was a major hit on the Apple II platform. Sustainability for the franchise was hamstrung with lack of innovation, and the requirement of the first game to play Wizardry II and III. This culminated with the major disaster that was the release of Wizardry IV.
TCW 084 - Time Shared: http://podcast.theycreateworlds.com/e/time-shared/
CARDIAC - Computer Teaching Tool: https://www.cs.drexel.edu/~bls96/museum/cardiac.html
Free Pascal and Lazarus Wiki: https://wiki.freepascal.org/
The Digital Antiquarian - Pascal and the P-Machine: https://www.filfre.net/2012/03/pascal-and-the-p-machine/
Empire on Plato: http://www.daleske.com/plato/empire.php
Galactic Attack: https://www.youtube.com/watch?v=pPBac4JAOmg
DND - DOS version: https://www.classicdosgames.com/online/dnd_121.html
PLATO Online Emulation: https://www.cyber1.org/index.asp
Wizardry I: https://www.youtube.com/watch?v=D-iOZzwIlMA
Wizardry II: https://www.youtube.com/watch?v=W5eYUXmt_sk
Wizardry III (PC): https://www.youtube.com/watch?v=_cWa5HqhWdg
Wizardry IV: https://www.youtube.com/watch?v=LQaRAYcUoIM
TCW038 - Origin Story: http://podcast.theycreateworlds.com/e/origin-story-1489274251/
New episodes on the 1st and 15th of every month!
TCW Email: feedback@theycreateworlds.com
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's book is available for preorder and should be released through CRC Press in December 2019: http://bit.ly/TCWBOOK1
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download:http://joshwoodward.com/song/AirplaneMode
Outro Music: RolemMusic - Bacterial Love - http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

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