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The games we love reveal something true about who we are, and about the world that made them. They Create Worlds is a podcast about the people, technology, and forces that built the video game industry.
Through video game history, the show looks at how culture, business, and technology shaped what we play, tracing the choices and circumstances that led to the games so many people around the world enjoy.
Each episode digs into where games came from, who made them, and why they were made the way they were. Business decisions, technological shifts, and creative choices all shaped what ended up on screen, and the show covers all of it together, not just one piece in isolation.
Hosted by Alex Smith and Jeffrey Daum, They Create Worlds grew out of long conversations about the strange corners of the industry and the patterns that only show up when you look across companies, platforms, and decades. That conversational feel remains, built on careful research, clear structure and editing that makes even the deepest topics easy to listen to.
History turns out to be less settled than it looks. New documents surface, memories conflict, and the clean stories about why things happened the way they did rarely survive contact with the evidence. The show digs into all of that, following the creative and business forces that pushed and pulled on each other, and uncovering the human stories that lie beneath the games so many people around the world enjoy.
New episodes are released twice a month.
The games we love reveal something true about who we are, and about the world that made them. They Create Worlds is a podcast about the people, technology, and forces that built the video game industry.
Through video game history, the show looks at how culture, business, and technology shaped what we play, tracing the choices and circumstances that led to the games so many people around the world enjoy.
Each episode digs into where games came from, who made them, and why they were made the way they were. Business decisions, technological shifts, and creative choices all shaped what ended up on screen, and the show covers all of it together, not just one piece in isolation.
Hosted by Alex Smith and Jeffrey Daum, They Create Worlds grew out of long conversations about the strange corners of the industry and the patterns that only show up when you look across companies, platforms, and decades. That conversational feel remains, built on careful research, clear structure and editing that makes even the deepest topics easy to listen to.
History turns out to be less settled than it looks. New documents surface, memories conflict, and the clean stories about why things happened the way they did rarely survive contact with the evidence. The show digs into all of that, following the creative and business forces that pushed and pulled on each other, and uncovering the human stories that lie beneath the games so many people around the world enjoy.
New episodes are released twice a month.
Episodes

Monday Apr 01, 2019
Virtual History
Monday Apr 01, 2019
Monday Apr 01, 2019
TCW Podcast Episode 087 - Virtual History
And now we discuss at the technology that has been just a few months away from revolutionizing video games for the past thirty years, virtual reality. While a hot topic again due to the emergence of the Occulus Rift and the PS4 VR, virtual reality has been a Holy Grail of computer graphics research since the early 1960s. We examine the origins of VR at the University of Utah and its refinement at Atari and VPL Labs before looking at several attempts to bring VR into the mainstream in the early 1990s. We end with a quick look at the state of VR today.
Master Collector of View Master: https://www.youtube.com/watch?v=1JxAv3-QOzc
Morton Heilig's Sensorama (Interview): https://www.youtube.com/watch?v=vSINEBZNCks
Legend of the Sword of Damocles: https://www.youtube.com/watch?v=WNSh519GxvY
Sword of Damocles Headset Video: https://www.youtube.com/watch?v=8OwlABr1o-g
Sword of Damocles Headset With Explanation: https://www.youtube.com/watch?v=7vuGXWnYZpA
Lecture from 1996 on Sword of Damocles Headset: https://www.youtube.com/watch?v=Y2AIDHjylMI
TCW 046 Atari, Ray Kassar, and Warner: http://podcast.theycreateworlds.com/e/atari-ray-kassar-and-warner/
Moon Dust Commodore 64: https://www.youtube.com/watch?v=mzVIEnTfclY
Scientific American Interview Jaron Lanier: https://www.scientificamerican.com/article/interview-with-jaron-lani/
AVGN Zelda II Power Glove: https://www.youtube.com/watch?v=9ab48nahZzo
The Wizard - Power Glove: https://www.youtube.com/watch?v=2Esx7xgXl5g
The Untold Story Of VR On The Sega Genesis: https://www.youtube.com/watch?v=3UN_pN9ZU8Y
Sega VR at CES: https://www.youtube.com/watch?v=yd98RGxad0U
Dactyl Nightmare Gameplay and Unit: https://www.youtube.com/watch?v=pbOGV8-lyno
Oculus Rift Polygon Nightmare: https://www.youtube.com/watch?v=qqfpt2hoVrU
Discovery Channel Battletech Center: https://www.youtube.com/watch?v=jdJA5C_Po4U&t=4s
Polygon Disney Quest VR Article:https://www.polygon.com/features/2018/10/18/17888722/disneyquest-disney-vr-closed
Zone Hunter Promo: https://www.youtube.com/watch?v=8STASuTKDag
Buggy Ball VR on a game show: https://youtu.be/NkQCWiYB3Wc?t=475
John Carmack Interview on Oculus Rift: https://www.youtube.com/watch?v=UyuMVazQPos
Tetris Effect Launch Trailer: https://www.youtube.com/watch?v=PFVL6t8IHE8
Real Bomb Squad plays Keep Talking and Nobody Explodes: https://www.youtube.com/watch?v=BYunaBkn9Ng
New episodes on the 1st and 15th of every month!
TCW Email: feedback@theycreateworlds.com
Twitter: @tcwpodcast
Patreon: https://www.patreon.com/theycreateworlds
Alex's Video Game History Blog: http://videogamehistorian.wordpress.com
Alex's forthcoming book will be released through CRC Press!
Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download:http://joshwoodward.com/song/AirplaneMode
Outro Music: RolemMusic - Bacterial Love - http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love
Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

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